when the mission briefing GUI is shown)Ġ.0.2 / revision 4 'Slower than sloths, molasses, and glaciers': Transitioning from in-game back to the main menu / lobby (applies to both Added additional hooks to force the Streaming Chunk KB setting back to 4096 PlayerManager:spawned_player() to resolve issues with the setting Replaced the NetworkGameSetup:init_finalize() hook with one applied on Setup:init_finalize() instead so it is invoked across all game states Replaced the MenuSetup:init_finalize() hook with a generic one applied on This mod was improved upon with feedback from *slidedrum* and *McKillem* (also shoutout to *Sounds\_of\_the\_Future* as well for letting more people know of the existence of this mod prior to its formal release) The localizations loading code was from *TdlQ*'s excellent Lobby Player Info mod This mod integrates its options menu as a submenu of BLT's *Mod Options* menu. Installation of the mod is straightforward - simply install the mod the same way as any other BLT mod. This is done to work around (), while still allowing game resources to be loaded at full speed if the local player has not spawned into the level yet. This mod adjusts the *Streaming Chunk KB* setting based upon whether the game state is currently in the menu or in-game.